Release Date :Sept 20, 2006
Author(s) :[pbg]BlockHead mutes by robster_craws
Email Address :email@example.com
Where to get this map :http://www.whoshack.com/ , http://www.poweredbygas.net/maps.htm
Other levels by author :ONS-[pbg]GodsSandBoxNightFinal, ONS-TheHouse[pbg]Remix, ONS-[pbg]RunAmukJunior
Playtesters :[pbg]fubar, myself
props to :www.whoshack.com, Robster_Craws for letting me put in his no-skilz weapons and version of the StrangeLove , [pbg]NightLinger for the custom artwork!
— Play Information —
Game :Unreal Tournament 2004
Level Name :VCTF-[pbg]-DayAfter
Single Player :w/bots
New Sounds :No
New Textures :ut and CBP2
New StaticMeshes/Models :ut and CBP2
HighDetail settings :No
Know bugs :No
Recommended players :6 to 32
— Construction —
Editor used :UnrealED 2
Construction Time :12 hours
add the .ut2 file in the UT2004/Maps directory
Vehicle Capture the Flag … Get ready for some major fraggin with this non-stop action packed map!
Back in the UT’99 days those of you who remembered wHarthog’s Pigpen know what its all about!
Take a vehicle from your base to the enemy flag. Once the flag is taken, grab a strangelove to
rocket you back home. Easier said than done, one shot with a NoSkilz Exploding Sniper Rifle, and you are dead.
NoSkilz Destroyers outer corners of the map and are the ultimate in destroying power. Zoom in on your target, fire, and your enemies are dead.
Lots of action, lots of frags, and above all, a whole lotta fun!
Some features of this map are:
– NoSkilz Exploding Sniper Rifle
– NoSkilz BlackAngus
– NoSkilz Destroyer
– NoSkilz SuperLinkGun
– NoSkilz FlakWaveCannon
– NoSkilz Whoitzer
Visit the whoShack for more maps and NoSkilz updates!
Visit the Forums http://forums.whoshack.com
Copyright / Permissions
This level is copyright powered by gas [pbg] clan, (C) 2005 www.poweredbygas.net
No-Skilz weapons Copyright (C) 2005 Whoshack.com
email:robster_craws a.t. whoshack d.o.t com
Authors other than those from the [pbg] clan or www.whoshack.com may FEEL FREE TO use this level as a base to build additional levels. Custom
Scripts, Static Meshes and Textures may not be used without authors permission.
Authors MAY use the textures, sounds, meshes, and scripts to make additionals levels, as long is credit is given in the readme.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact, and do not charge a fee for access to this file.